Updates, and lists of Cry Havoc games, supplements and translations  
 11/05
The list below summarises the collections of material for the “Cry Havoc” game series that have been added in English or translated into English from French, with completion and latest update in square brackets. This is followed by a complete list of the published games in the series with a few notes on their publication history. 

1.	Boxed games published by Eurogames and supplements
1.1	CRY HAVOC GAME SYSTEM
-	One-map Scenarios (14 scenarios) [v1.3, 11/05] 
-	Tournament Scenarios (12 scenarios: 8 new + 4 from other collections) [v1.3, 04/01]
-	Miscellaneous Scenarios for Cry Havoc (14 scenarios: 13 new + 1 from other) [v1.2 10/05]
-	Cry Havoc Campaign: Robin Hood (9 scenarios CH/DN/CR/S) [v1.0, 04/01]
1.2	SIEGE 
-	Siege Rules (combined for Cry Havoc and Siege with basic rules for Samouraï) [v1.1, 12/03] 
-	Siege Extension Rules (for Templars Castle and Fortified Medieval Town) [v1.7, 04/03]
-	Siege Tactical Scenarios (15 supplementary scenarios) [v1.3, 10/05]
-	Siege Campaign Scenarios (5 supplementary scenarios plus 2 pre-siege tactical) [v1.2, 10/05]
-	Town Scenarios (9 scenarios for the Fortified Medieval Town) [v1.3, 12/03]
1.3	SAMOURAÏ
-	Samurai Supplement (rules, variations Samouraï / Samurai Blades, 7 scenarios) [v1.3, 09/03]
1.4	CROISADES
-	Croisades Tactical Rules (full translation of tactical rules) [v1.2, 05/03]
-	Croisades Tactical Scenarios (summary of rules, 6 scenarios) [v1.2, 11/02]
-	Croisades Strategic Rules (rules for the campaign game) [v1.2, 06/03]
-	Croisades Strategic Scenarios (4 scenarios, plus supplements with 1 scenario) [v1.1, 07/03]
-	Croisades Role-Playing Game (rules and 1 scenario) [v1.0, 08/03]
-	Croisades / Outremer Scenarios (9 supplementary scenarios) [v1.2, 10/05]
-	Croisades Campaign: The Albigensian Crusade (strategic extension) [v1.0, 11/01]
1.5	VIKINGS
-	Vikings Rules and Game Cards (by Terry Ford and Bob Gingell) [v2.0, 05/02]
-	Vikings Scenarios (7 scenarios) [v1.1, 06/02] 
-	Vikings Supplement (supplementary rules, comparisons and 8 scenarios) [v2.1, 12/03]
-	Vikings Campaign: Viking Raid (5 scenarios) [v1.0, 04/01]
1.6	DRAGON NOIR: Volume 1 “The Exile”, Volume 2 “The Challenge”
-	Dragon Noir Rules (combined rules from both volumes) [v2.4, 06/03]
-	Dragon Noir Volume 1 Scenarios [v2.1, 10/01]
-	Dragon Noir Volume 2 Scenarios [v2.1, 01/01]
-	Dragon Noir Supplement (supplementary rules and 6 scenarios) [v2.6, 04/04]
-	Dragon Noir Campaign #1: Shaman’s Hordes (7 scenarios DN/CH) [v1.0, 04/00]
-	Dragon Noir Campaign #2: The Breaths of Life (8 scenarios DN/CR/CH/S) [v1.0, 03/01]

2.	Game aids
2.1	Cry Havoc Supplement (in 2 parts) (supplementary rules and summary tables) [v2.5 04/04] 
2.2	Play By Mail Rules based on English rule sets (Lutz Pietschker) [v1.0, 04/95, then partially revised]
2.3	Cry Havoc Game Aids: Solitaire and PBM rules, and Simultaneous Movement [v1.1, 07/02]
2.4	Cry Havoc Game Aids: Supplementary markers [v1.2, 03/04] 
2.5	Excel file listing of scenarios (Ernst Knauth, with amendments) [v1.6, 04/04] 
2.6	Cry Havoc basic rules and errata [v1.0, ?/04]  [progress temporarily suspended]
2.7	Maps (descriptions and diagrams of maps and terrain pieces) [v2.0 ?/04] [revision suspended]

3.	Extension rules and scenarios translated from French
3.1	Byzantine Army Extension (rules and 1 scenario) [v1.5, 12/02]
3.2	Hussite Army Extension (rules and 1 scenario) [v1.1, 03/00]
3.3	Irish and Scottish Armies Extension (rules and 10 scenarios) [v1.1, 04/01]
3.4	Mongol Armies Extension (rules and 3 scenarios) [v1.0, 02/00]
3.5	Spanish Reconquista Extension (rules and 2 scenarios) [v1.0, 11/00]
3.6	Byzantine and Other Medieval Ships Extension (rules) [v1.2, 04/04]

Some further revisions will be made eventually, but at present I have stopped re-working these. 
4.1	Cry Havoc series publication history

Date	Game title	Designer	
UK:  STANDARD GAMES AND PUBLICATIONS	
1981	Cry Havoc  
 (1st edition in zip-lock bag) 
 (2nd edition in box: c1982)	Tony Webster and Gary Chalk 	
1982	“The Forest” map	Gary Chalk	
1983	Siege	Alan E Paull (illustrated by Peter Dennis)	
1984	Samurai Blades	Peter O'Toole (development by Alan Paull, illustrated by Peter Dennis)	
1984	Cry Havoc Scenario Book 1	Alan Paull	
1985	Outremer	Designer unknown	
1986	Scenario Book 2	Jim Webster & LM Locke (edited by Andy McKay)	
1986	Dark Blades	Chris Baylis (development by Andy McKay)	
1987	Viking Raiders	David Levell	
c1989	Dark Blades Expansion Set	Chris Baylis (scenarios/rules) and Andy McKay (rules)	
FRANCE:  JEUX REXTON, then EUROGAMES	
1984	Cry Havoc	(translation with minor changes by Duccio Vitale)	
1984	Siège	(translation with minor changes by Duccio Vitale)	
1985	Samouraï	(translation with minor changes by Duccio Vitale)	
1985	Scénarios Supplémentaires Livret 1	(translation and 1 additional scenario by Duccio Vitale)	
1987	Croisades	Duccio Vitale 	
1987	Siège Extension 1: 
  Le Château des Templars	Duccio Vitale (artwork by Paul Kirby)
    [The Templars Castle]	
1987	Siège Extension 2: 
  La Cité Médiévale Fortifiée	Duccio Vitale (artwork by Paul Kirby)
    [The Fortified Medieval Town]	
FRANCE:  EUROGAMES	
1990	Dragon Noir volume 1: 
  L’Exil (The Exile)	Duccio Vitale 
  (underground maps by Jean-Michel Clément)	
1990	Vikings	Yves Fagherazzi & Duccio Vitale
  (maps by Jean-Michel Clément)	
1993	Dragon Noir volume 2: 
  L’Épreuve (The Challenge)	Duccio Vitale 
  (maps by Jean-Michel Clément)	
GERMANY:  DAS SPIEL / WELT DER SPIEL	
1984	Cry Havoc	Translation of Standard Games version (by Das Spiel)	
1984	Siege	Translation of Standard Games version (by Das Spiel)	
1985	Samurai Blades	Translation of Standard Games version (by Das Spiel)	
1986	Lichtbringer	German version of Dark Blades (by Welt der Spiel)	

Notes: 
1.	Standard Games only identified the dates of publication in ‘Dark Blades’ and Scenario Book 2, although their catalogue listed 1981 for ‘Cry Havoc’. The date given for the Dark Blades Expansion is an approximate estimate, but the other UK dates come from Alan Paull (Siege), and advertisements, reviews and mail-order listings of the time. 
2.	“Cry Havoc” was very much a joint design of Tony Webster and Gary Chalk, although the actual tasks were divided between them with Tony writing the rules, and Gary designing the counters and maps. 
3.	The second edition of ‘Cry Havoc’ is referred to in the Standard Games catalogue, and probably appeared in 1982, once the first print run had sold out. The selling price remained at £9.95 direct including postage, or £9.95 in a shop.
4.	Standard Games did also sell some of the French maps, without any extra rules for their use: ‘The Templars Castle’ as a two-map set, ‘The Fortified Medieval Town’ as a four-map set, and (for a short time only) ‘The Island Fortress’ as a four-map set consisting of two each of “The Abbey” and “The Watchtower” from ‘Vikings’. Out of all the supplementary maps only “The Forest” had official scenarios published for it (in Scenario Book 2 and the DBE).
5.	A translation of ‘Scenario Book 1’ with 6 scenarios is referred to in the French scenario booklet for ‘Cry Havoc’, but in fact the ‘Supplementary scenarios’ booklet was not published until after ‘Samouraï’ and by then it had 7 scenarios. 
6.	French versions used the same counter art as their English equivalents but all the French games from ‘Croisades’ onwards also had replacement rules, different scenarios, and additional maps and counters. ‘Croisades’ had a new strategic map to replace the one in ‘Outremer’, and included strategic markers; ‘Dragon Noir 1’ dropped the strategic map of Labyrinthia from ‘Dark Blades’, added two half-size underground maps and some terrain pieces, and altered some counters; ‘Vikings’ replaced “The Coast” map from ‘Viking Raiders’ with four new (island) maps and two (instead of one) sea maps; ‘Dragon Noir 2’ had completely new maps and many new counters.
7.	Some French sources refer to the Templars Castle, loosely based on Krak des Chevaliers, as ‘Le Krak des Templiers’.
8.	Eurogames also produced three supplementary maps, and gave them both French and English names (as was also the practice with other French-designed maps): “La Plaine” (The Open Field), “Le Gué” (The Ford), and “La Côte No.2” (The Coast No.2). It appears that there was also “La Côte No. 1” (The Coast No. 1) but this map was soon out of print. None of these maps were sold by Standard Games, nor were the eight half-size maps from ‘Dragon Noir’ or the two one-fifth size maps “Le Promontoire 1” and “Le Promontoire 2” (The Cape 1 and The Cape 2) from ‘Vikings’. 
9.	The dates for the German versions come from Lutz Pietschker. It seems possible that there may also have been a German version or translation of ‘Outremer’ since that came out before ‘Dark Blades’. Eurogames did sell their games in Germany, and some but not all of these had German translations; for example ‘Dragon Noir 1’ included translations of the rules and game charts but not the scenarios, while ‘Dragon Noir 2’ had no translations at all.
10.	Planned games on the Norman Invasion of England (by Standard Games), and two more volumes for ‘Dragon Noir’ plus an extension for ‘Vikings’ called ‘The Fortified Harbour’ (by Eurogames), were never completed. 
11.	There are many “unofficial” supplementary rules and scenarios: most were published in French games magazines in the 80s and 90s, notably in the commercial magazines Le Journal du Stratège, Jeux et Stratégie, Graal, Casus Belli, and Vae Victis, and in the fanzine Claymore. Newer material is now being put on the internet. Translations of all the French magazine scenarios and rules, and the later French boxed games, are on the cryhavocgames website.

There are now eight separate substantial websites carrying information on the games and additional rules and scenarios. The oldest is Lutz Pietschker's site: this is an excellent site based on the English (Standard Games) rules, although it seems not to have been added to since 1999. The yahoo group is a good way of contacting others and finding out information; the second yahoo group is more active but is all in French. Alex Henderson’s site has excellent cyberboard materials and scans, as well as translations of French rules and scenarios into English. The Caranorn and Reanonyme sites have new maps and counters. Vincent Foin has a particular interest in fantasy (including Middle Earth). Hervé Tardy’s site has expanded versions of rules published in Claymore, and many new maps and scenarios, all in both French and English; new material is appearing here regularly.
•	http://flyhi.de  (Lutz Pietschker)
•	http://groups.yahoo.com/group/cryhavocinternetclub  
•	http://games.groups.yahoo.com/group/clubcryhavocfrance 
•	http://cryhavocgames.net  (Alex Henderson)
•	http://caranorn.tripod.com/cryhavoc/index.html (“Caranorn Aglaradhel”) 
•	http://perso.modulonet.fr/~l3cv333/index.html (“Reanonyme”)
•	http://vfoin.free.fr/Accueil.htm (Vincent Foin)
•	http://cryhavocfan.org  (Hervé Tardy)

4.2 	The design of “Cry Havoc”
The origin of “Cry Havoc” was that two wargamers with miniature figures decided that they could make a better game than the one they were playing. The object was to have a brief and playable set of rules and to have fun. The identification of Gary Chalk as the designer in some game indexes seems to have originated from a review of the game by Peter Hatton in Fire & Movement 27 (May-June 1982). Other reviews at that time did not identify the designers, and no information was given with the game itself. Tony Webster contacted the Cryhavoc Internet Club in 2003 to identify himself as co-designer with Gary Chalk. Gary would have left Standard Games by 1983, in which year he was working for Games Workshop as co-designer of “Battlecars” and as the artist for “Talisman”; he is a book illustrator, currently responsible for the illustrations for Tony Jacques’ ‘Redwall’ series of fantasy books (see http://www.redwall.org/dave/gchalk.html). 

4.3	Alan Paull
Following an exchange of emails with Alan Paull, who designed ‘Siege’, some interesting additional information has come to light. Alan worked as a freelance designer for Standard Games and Publications from 1982 to 1985. The design for the castle in ‘Siege’ was loosely based on Skenfrith Castle in Wales (see http://www.castlexplorer.co.uk/wales/skenfrith/skenfrith_photos.php). Apparently the game was first advertised before he even started to design it, so the nine months of research, design and playtesting was “a lot of fun” but very intensive. He comments that “the system was by no means perfect”, but that he was under a major restriction of having to keep it compatible with ‘Cry Havoc’, to keep the component costs down and to finish within a very tight deadline. 

Alan also worked on a major revision of the system for the Crusades period under a working title of ‘Defenders of the Faith’, which was never published. He and the company parted ways and ‘Outremer’ was then designed by someone else. A main criticism by him of the original system relates to the lack of good morale rules, which his revision would have dealt with.

Alan is still involved in the games industry, as a director of Surprised Stare Games. Information on the company’s products can be found at http://www.surprisedstaregames.co.uk.

4.4	Standard Games packaging
‘Cry Havoc’ first appeared in large zip-lock bag. Later the bag was replaced by a box, and this could explain the catalogue reference to a second edition. Review copies of the next game produced by Standard Games, ‘Starship Captain’ in early 1982, were also supplied in zip-lock bags, but no mention was made of a second edition of that game. It is most likely that the boxed edition of ‘Cry Havoc’ came out in mid 1982, probably after the first print run had sold out. There was no difference in rules, but there was one minor change to the components. “The Crossroads” map in the 1st edition had artwork on the back of one side (side 6) to act as a front cover display in the zip-lock bag, while for the boxed version the artwork was transferred to the box lid and the map back was clear. The French version of the rules for ‘Cry Havoc’ used the improved missile results system from ‘Siege’, but the English version of ‘Cry Havoc’ does not seem to have ever been updated in this way. 

Standard Games chose to use very large boxes (approximately 425 x 300 mm, about the size of an A3 sheet of paper) to accommodate the large maps. The large size and relatively thin card construction of these boxes led to them being crushed easily. The same packaging was also used in other games produced by Standard Games. As a result, used games from this company will commonly have damaged boxes. When the games were re-published in France, sturdier materials were used (although the boxes remained the same size), and so box damage is less common. 

4.5	Other games from Standard Games and Publications
Standard Games was a small company that was an offshoot of a printing company. Their earliest publications, in 1981, were prints of WW1 aircraft and sheets of 25mm ‘card warriors’. These were followed by ‘Cry Havoc’ and then in 1982 by collections of photographs from 19th century wars, 6ft x 4ft ‘Felt-hex’, and a number of role-playing game aids.

Four other board wargames appeared in 1982-1983, all by freelance designers, but none achieved the popularity of ‘Cry Havoc’. After that the company concentrated on the Cry Havoc series, and also on Fantasy Role-Playing Games, publishing their own FRPG ‘Dragonroar’ (the one with giant hedgehogs and killer penguins) and some 25mm medieval and fantasy figures in 1985, and a few 15mm medieval figures in 1987. In 1988 Standard Games were advertising a commercial PBM game called ‘Dark Blades Play by Mail’, using the same box-cover art as the board game and so presumably set in the same lands as the board game. 	
	
Board wargames (full size game boxes):
  1982 Starship Captain: Gary Chalk; reprinted in 1986 by Jeux Rexton then Eurogames as “Capitaine Cosmos”
  1982 City of Sorcerors: Alan Paull
  1983 Speed and Steel: Peter O'Toole
  1983 Thunde-rin Guns: Alan Paull (illustrations by Peter Dennis)
FRPG boxed game and accessories (half size game boxes):
  1983 Dungeon Accessory Pack I
  1983 Dungeon Accessory Pack II
  1985 Dragonroar: Peter O'Toole (development by Alan Paull, artwork by Peter Dennis)
c1986 The Zhevezh Gauntlet (scenario for Dragonroar)

Notes:
1.	‘Starship Captain’ was originally more expensive than the others as it came with nine “Deep Space” game boards, black with white hex lines, that were the same size and quality as the Cry Havoc maps. It only has 3 scenarios, but an additional one was published in issue 4 of the French magazine Graal.
2.	The two ‘Dungeon Accessory Packs’ each contained 12 sheets of card and were almost certainly enlarged reissues of the 10-sheet ‘Dungeon Floor Plan Pad’ and ‘Dungeon Accessory Pad’ originally produced in 1982. 
3.	‘Dragonroar’ includes in addition to the rulebook and character sheets: an introductory audio tape, a card sheet of stone flooring, a strategic map, character counters, and the scenario ‘The Kalonth Dive’.
4.	Final note: ‘Thunde-rin Guns’ really was spelt that way!
If anyone does know who designed Outremer, or the date of the Dark Blades Expansion Set, I would be very pleased to receive that information. 

5.	The different rule sets
There are many different versions of the ‘basic rules’ for the “Cry Havoc” series, i.e. the rules on sequence of play, terrain, shooting, movement, and combat. Each game published seemed to have some modification to the previously published rules. In addition, all the games after “Cry Havoc” had advanced rules to deal with the special features required for that particular game: e.g. sieges and siege equipment, samurai warfare, specialist troop types, cavalry charges, strategic campaigns, ships, magic and fantasy characters. In summary, the different rule sets can be reduced to 4 groups: the final version of the English rules, and the early, middle and late French rules.

Each English game stated that if there was conflict between rule sets, the most recent published should take priority. The last English rule set published was “Viking Raiders”, so it should be the rules for that game that give the basic set of English rules. The French rules can usefully be referred to for their clarifications of elements in the equivalent English games. However, the French rules also made an increasing number of alterations, and from “Croisades” onwards the French rules were quite distinct. 

The French rules went through three phases - the first group of 3 games, then “Croisades” and the “Siege Extension Sets”, and finally “Vikings” and “Dragon Noir”. The first group of games were all published at about the same time, so there are virtually no differences between their rules; these are translated in the ‘Siege Rules’ and ‘Samurai Supplement’ files. The ‘second phase’ rules are the ones that are most commonly used in the supplementary scenarios in the French magazines, and so these rules appear to be the most popular ‘basic rules’ for the scenarios; these are translated in the ‘Croisades Tactical Rules’ file. The major change of defensive fire for missile-men was introduced in “Croisades”. However, the ‘third phase’ rules simplified many matters (in particular on shooting), and so have many advantages over earlier rule sets; these can be found in the ‘Vikings Rules’ and ‘Dragon Noir Rules’ files.

6.	Information on translation updates
December 1998: Bob Gingell first started on his translations of scenarios for the Cry Havoc series of games. Over the next year he also produced a provisional version of the Dragon Noir rules, and then started on other rule-sets. Copies of early versions were circulated privately to a small number of contacts interested in the series, and revisions were numbered to distinguish later versions from earlier versions. With the help of other players an extensive collection was gathered of supplementary material published in French, and over the next three to four years most of this was translated. An attempt was also made to summarise and clarify some rules that seemed difficult or uncertain, but not to produce a ‘master rulebook’.

November 2002: Almost all of Bob Gingell’s collection of translations of scenarios, rules and extensions were published by Alex Henderson on his cryhavocgames website. A few documents did not appear at this time, either because they had not been completed or because Bob was unhappy with them and wished to revise them (e.g. supplementary markers and map diagrams).

August 2003: Following a request for ‘the basic rules’ and the obtaining of copies of the French rules, charts and scenarios for “Siege”, Bob completed a combined translation of the rules for “Cry Havoc” and “Siège” plus consequent revisions of the ‘Samurai Supplement’ and the ‘Cry Havoc Supplement’. The French rules for “Siege” were not that different from the rules in the English version of the game, but there were a large number of clarifications and small alterations. The Scenario List was expanded by adding a rule supplement page, and the Supplementary Markers and Croisades RPG rules were completed. Minor updates were also made to other translations: Siege Extension Rules, Croisades Strategic Rules, Croisades Strategic scenarios, Dragon Noir Rules, Byzantine Army Extension, Ships Extension. A listing of the different variations of all the basic rules and errata was also started.

April 2004: Scenario from Jeux et Stratégie added to Samurai Supplement; 7 scenarios added from Graal to: Town Scenarios, One Map Scenarios, Miscellaneous Scenarios and Siege Tactical Scenarios. Ships Extension, Markers and Vikings Supplement amended. Slightly amended Croisades Tactical Rules and Dragon Noir Supplement omitted August 2003, added now. Changes to One Map Scenarios and Siege Rules to take account of the French version of Scenario Book 1. Cry Havoc Supplement amendments completed, keeping existing structure of this large file. Relevant entries added to Excel file. No further progress on ‘basic rules and errata’.

May-November 2005: Vincent Foin’s website corrected. Layout adjusted and some hyperlinks added. Notes on revisions amended (p1). Note on map La Côte No. 1 added (p3, n8). Added French yahoo club and Reanonyme websites, and additional comments on websites (p3). Added: 4 scenarios from Graal to Siege Tactical, Siege Campaign, Miscellaneous and Croisades-Outremer Scenarios; 1 scenario from Chimère to One-map Scenarios; ‘Capitaine Cosmos’ information.

RDG: CH List November 2005